[MZ] Combat Hentai Plugin
A downloadable Plugin
Buy Now$1.99 USD or more
This plugin has a bunch of functionality geared towards displaying H scenarios during combat, handling all the interactions for you so that you can just focus on creating the content itself.
TERMS OF USE:
You can use this in any commercial or non-commercial games, as well as modify it however you want.
The one thing you shouldn't do is redistribute this in any way, regardless of any modifications you may make.
I am also not responsible for the use of this tool in copyrighted, or otherwise illegal content.
Purchase
Buy Now$1.99 USD or more
In order to download this Plugin you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:
KK_HentaiCombat.js 19 kB
Comments
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Hi I'm interesting in what kind of interaction it offer, do you have any website or short demonstration over it?
Haven't figured out a way to put up a demo without it exposing the plugin for grabs... but essentially:
- You can assign purity and lust variables to all actors
- You can set a base % trigger chance and % modifiers depending on the amount of lust/purity the actor has
- You can set enemies and assign common events to them targeted at each specific actor, all with purity requirements
- And also some minor things like purity loss per tackle and so on
After that the plugin checks for enemies that are loaded in the params, then uses all the information above to calculate a chance roll which when successful procs a little charge animation on the enemy, an icon indicator above their head and readies a tackle on a random party member that's not currently a target of a separate tackle.
If the target uses guard before the enemy resolves the charge then they can avoid it, but if they don't then a random common event gets picked based on the selection that particular enemy has on that actor and also based on their purity level.
When that's done their purity decreases and their lust increases. Lust reaching 100 triggers an orgasm common event and purity decreasing means enemies will be more likely to initiate tackles, and if you set purity requirements for your events they'll have a wider set of choices to pick from
Hopefully that explains how it works to some extent, the plugin description does have a way more detailed setup guide so that it's easier to integrate!